

To reduce the distance between industrial and residential areas, you have two choices: Your residential areas might be too far from your industrial zones, making it hard for workers to go there. Solving The Problem Bring The Industries Closer Or Add More Ways To Get To Them

Then, my question is how to raise unemployment rate? I have put medic clinic and cemetorium for the new district to lessen illness and death in that picture I shared above. Originally posted by BucketBrain:Cims ride all over your city to get a job, but as said above, there are different jobs depending to a different education level You will be in trouble again and again and. If you have zoned tooo much Res ( exspecial HD-R ) at once they all will die at the same time and if your unemloyment is too low to buffer it. Offices can be used for buffing death waves and unemployment If uneducated workers have an unprefered job and get educated : they dont

Industrie =all kind of jobs but most on low level, depending on I-level IT Cluster = Hiiiiigh educated jobs, most prefered + benefit impact to import/exportĬommerce = all kind of jobs, depending on commerce level Office = High educated jobs and most prefered HIGH density = less children ( immidiately work pool ) LOW density = family = more children ( important to future ) Keep in mind : new cims are uneducated and it needs time to level them up Then you should be able to manage it by setting or disabling service impact There is a button in the ´pop up´ of each building put the mouse arrow on it and you can see what kind of workers ( low - middle - high ) are needed Cims ride all over your city to get a job, but as said above, there are different jobs depending to a different education level
